On April 25, Remaining Fantasy XIV Patch 6.1 launched the newest Final trial to the sport referred to as Dragonsong’s Reprise, which is a highly-challenging raid that mixes a number of trials from the Heavensward growth such because the Remaining Steps of Religion and The Singularity Reactor. It’s the toughest responsibility there may be within the sport, and numerous teams of gamers are aiming to be the primary to take it down in a race to world first.
On the time of writing, among the many registered teams, the closest workforce to finish the raid has cleared as much as 80 p.c. The raid options a number of phases with quite a few mechanics resolving at a quick tempo, requiring flawless coordination.
Associated: Listed below are the notes for Remaining Fantasy XIV’s Patch 6.1, Newfound Journey
Final night time, although, the primary group found the boss’ fourth section was a time loop. It brings gamers again to the primary section and, in the event that they don’t handle to avoid wasting a particular character, they’ll need to progress by much more phases solely to be caught once more within the time loop—by no means with the ability to full the trial.
It’s the primary time this mechanic has been seen within the sport, and it definitely took most gamers without warning. Sq. Enix all the time tries to carry contemporary components to the sport—each for its informal and hardcore fanbase. And with this trial, the devs have positively hit the mark.
On the finish of the primary section of the boss, gamers need to clear a mechanic referred to as a DPS verify, which requires dealing a big quantity of harm in a short while window. If it gamers don’t dish out sufficient harm, the group wipes.
When gamers found this time loop, it took them a while to determine how you can break it and entry the following section of the Final trial. It seems gamers should use a tank Restrict Break three, crammed by going by the following phases of the boss, to guard the NPC in query. However there’s extra: the healers should prime the tank off in order that they survive and destroy a Spear in a really quick time window to permit gamers to maneuver on.
This particular a part of the boss refers to one of the crucial stunning plot twists of the Heavensward growth, brilliantly giving it an unique and glad finish on this raid.
In FFXIV, the tougher variations of raids are justified within the lore by being song-versions of adventures gamers went by within the sport’s story, making them extra epic. This time loop is designated as “one other” tune carried out by the Minstrel within the raid, the place the tip could be completely different than in the actual story.
After breaking the time loop, gamers will transfer to the boss’ fifth section—the section that has but to be overwhelmed by any registered group. It’s significantly troublesome to finish as a result of it’s a really lengthy combat, that means there’s solely a small margin for error.